10/01/2002
5:45 PM

 

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Frankentosh: Building Robots using Mac OS X
 
   
  • Going back to some of the previous information on Mindstorms, you can see how behavior control applies here as well:
    • Each event is created by the game; your robot "listens" for those events, in essence creating "sensors" who's condition is "is this event created"
    • When that condition is met, the action is called, it runs, and then it returns control back to the main pattern
    • As more conditions are listened for, and as the logic behind the actions becomes more detailed, you start to build a more intelligent system
 
   
Ted Stevko, Stevko Studios http://www.plasticnoodle.com